Free utilities for Neverness to Everness. Nothing to upload, nothing to sign in for.
Your Team
+1
+2
+3
+4
Esper Cycle Reactions
0 / 8 available
Based on element coverage only. Whether a reaction actually lands still depends on your rotation triggering Esper Cycle.
Blossom2-ELEMENTGenerates 1 Vita Bud near the target after triggering Esper Cycle, which blossoms 5 Vita Pistils.
Vita Pistils then fly toward targets within range, exploding every 2s and dealing DMG to an area.
Up to 3 Vita Buds can exist on the field at once.
Remora2-ELEMENTThe target enters Remora for 5s after triggering Esper Cycle, slowing their movement and attack speed. The effect decays over time, and will have a shorter duration if repeatedly applied.
Hexed2-ELEMENTDeals an additional instance of follow-up attack DMG to the target equal to 20% of Anima or Incantation DMG taken within 12s after triggering Esper Cycle.
Scorch2-ELEMENTInflicts Scorch on the target for 15s, dealing DoT after triggering Esper Cycle.
Nova2-ELEMENTInflicts Nova on the target for 5s after triggering Esper Cycle. When the effect ends, the target takes massive Mental Damage.
Stain2-ELEMENTIncreases the target's Psyche and Lakshana DMG taken by 20% for 12s after triggering Esper Cycle.
Charge3-ELEMENTGrants the active character 10 additional Ultimate Energy when Vita Pistils hit targets affected by Remora.
Discord3-ELEMENTDeducts a percentage of the target's Break when they are simultaneously affected by Nova and Scorch.